Chinese Checkers Description: Challenge your mind and try various strategies as you battle with the computer in this traditional board game! Your target is to move all your marbles to the enemy base before your opponent does so. Chinese Checkers is a variation of the classic Chinese Checkers game. This is a fun and addicting game that helps develop your logic skills. Make those brain cells work hard! Clear as many pieces as possible in this highly entertaining board game. How to Play: Use your computer mouse to clear a piece by jumping over another peg. Left click on a piece and drag it over the other piece to put into an empty cell next to it. You are allowed to jump horizontally / diagonally, but there must be a free cell directly after the peg you jump over. If this Flash-based game no longer works on IE11 on your PC / MAC, try playing on Chrome or Firefox browser. Due to new European Union General Data Protection Regulation (GDPR) requirements for websites & browser cookies, we are unfortunately unable to load this game file in EEA countries at this time. Quickbooks pro trial download windows. The new requirements mean great additional site management cost and potential loss of ad-related income needed to support game sites & developers. Thank you for playing games on our site over the years. This game is Flash-based, and it appears that your browser does not support Flash Player. This game can be played after installing a web browser with Flash support, and can be played on most desktop browsers without any further installing. On Learn4Good.com. A typical pitted-wood gameboard using six differently colored sets of marbles. Another popular format uses colored pegs in holes. Genre(s) Players 2–4, or 6 Setup time ~1 minute Playing time 10–30 minutes Random chance None Skill(s) required, tactics Synonym(s) Stern-Halma Star Halma Hop Ching Checkers Tiao-qi ('Jump chess') Chinese checkers (US and Canadian spelling) or Chinese chequers (UK spelling) is a of German origin (named 'Sternhalma') which can be played by two, three, four, or six people, playing individually or with partners. The game is a modern and simplified variant of the game. The objective is to be first to race all of one's pieces across the -shaped board into 'home'—the corner of the star opposite one's starting corner—using single-step moves or moves that over other pieces. The remaining players continue the game to establish second-, third-, fourth-, fifth-, and last-place finishers. The rules are simple, so even young children can play. Boys playing Hop Ching Checkers,, 1942 Despite its name, the game is not a variation of, nor did it originate in China or any part of Asia (whereas the game 象棋 xiangqi, or ', is from China). The game was invented in Germany in 1892 under the name 'Stern-Halma' as a variation of the older American game. The 'Stern' (German for star) refers to the board's star shape (in contrast to the square board used in Halma). The name 'Chinese Checkers' originated in the United States as a marketing scheme by Bill and Jack Pressman in 1928. The game was originally called 'Hop Ching Checkers'. The game was introduced to Chinese-speaking regions mostly by the Japanese. A single move can consist of multiple hops; each piece hopped must be directly adjacent, and hops can be in any direction. The aim is to race all one's pieces into the star corner on the opposite side of the board before opponents do the same. The destination corner is called home. Each player has 10 pieces, except in games between two players when 15 are used. (On bigger star boards, 15 or 21 pieces are used. ) In 'hop across', the most popular variation, each player starts with their colored pieces on one of the six points or corners of the star and attempts to race them all home into the opposite corner. Players take turns moving a single piece, either by moving one step in any direction to an adjacent empty space, or by jumping in one or any number of available consecutive hops over other single pieces. A player may not combine hopping with a single-step move – a move consists of one or the other. There is no capturing in Chinese Checkers, so hopped pieces remain active and in play. Turns proceed clockwise around the board.
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